TddAndConcurrency.Agile2008

I was underwhelmed with the approach I used at Architecture and Design World. I though too many slides and not enough interactivity. In retrospect, I though that since I had less time I should use more formality. In retrospect this was the wrong decision - and probably a lazy one at that. I think I should have attempted to cover less and be maintain the interactivity.

I have 3 hours for Agile 2008 so I'm going back to the interactive format.

This and the related pages represent that changed approach. I got a significant amount of help on this outline from my friend and colleague David Nunn, who also happens to be a member of this space.